Somehow, a whole year passed without a major update. Hopefully that won't happen again. I'm going to try to keep this post short and to the point, whats new and how to use it. So lets get to it.
An option to lock ships has been added to the right click menus of the fit browser, market tree and market search. Targeted ships are are marked as hostile by default and will apply their harmful effects to the main fit (the fit loaded into the main interface) and vice versa. Targets can be changed to ally via the right click menu on targeting icon, causing that target to instead apply its beneficial effects. The targeting system has been designed with the idea that you're piloting the main fit. All targets will target the your ship in return and apply their effects. Your effects are only applied to the currently active target.
The effects available in this release are somewhat limited and will be expanded on future updates. I want to get the targeting system nailed down before trying to jam everything in there. Right now the following modules have their effects applied when ... >>>